Action Scripts Config Scripts for Counter-Strike: Source (CS:S). CSS How to BHOP easily. Please note, this tutorial only works on surfaces that are completely flat. If they are slanted, it works, but not to the fullest extent. This works in multiplayer servers, as well as on both official maps and community maps. These are the rules for bhopping in CS:S. You must be in a hall/area where if you jump.
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Apr 16th, 2013
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- Python bhop script by HaloShadoW as a joke
- INSTRUCTIONS:
- bind space '+jump 32; -jump 32'
- fromtimeimport sleep;
- os.system('cls');
- OpenProcess = windll.kernel32.OpenProcess
- ReadProcessMemory = windll.kernel32.ReadProcessMemory
- WriteProcessMemory = windll.kernel32.WriteProcessMemory
- CreateToolhelp32Snapshot = windll.kernel32.CreateToolhelp32Snapshot
- Process32Next = windll.kernel32.Process32Next
- Module32Next = windll.kernel32.Module32Next
- GetAsyncKeyState = windll.User32.GetAsyncKeyState
- keybd_event = windll.User32.keybd_event
- _fields_ =[('dwSize', c_ulong),('cntUsage', c_ulong),('th32ProcessID', c_ulong),('th32DefaultHeapID', c_ulong),('th32ModuleID', c_ulong),('cntThreads', c_ulong),('th32ParentProcessID', c_ulong),('pcPriClassBase', c_ulong),('dwFlags', c_ulong),('szExeFile', c_char * 260)]
- _fields_ =[('dwSize', c_ulong ),('th32ModuleID', c_ulong ),('th32ProcessID', c_ulong ),('GlblcntUsage', c_ulong ),('ProccntUsage', c_ulong ),('modBaseAddr', c_void_p ),('modBaseSize', c_ulong ),('hModule', c_void_p ),('szModule', c_char * 256),('szExePath', c_char * 260)]
- def GetPIDByName(ProcessName):
- hProcessSnap = CreateToolhelp32Snapshot(0x00000002,0)
- pe32.dwSize= sizeof(PROCESSENTRY32)
- pid =None
- if(pe32.szExeFile.lower()ProcessName.lower()):
- break
- break
- return pid
- def GetModuleBase(PID,ModuleName):
- hModuleSnap = CreateToolhelp32Snapshot(0x00000008, PID );
- me32.dwSize= sizeof(MODULEENTRY32)
- base =None
- if(me32.szModule.lower()ModuleName.lower()):
- break
- break
- return base
- ProcID = GetPIDByName('hl2.exe');
- while(ProcID None):
- os.system('cls');
- ProcID = GetPIDByName('hl2.exe');
- EngineBase = GetModuleBase(ProcID,'engine.dll');
- while(EngineBase None):
- os.system('cls');
- EngineBase = GetModuleBase(ProcID,'engine.dll');
- ClientBase = GetModuleBase(ProcID,'client.dll');
- while(ClientBase None):
- os.system('cls');
- ClientBase = GetModuleBase(ProcID,'client.dll');
- VGuiBase = GetModuleBase(ProcID,'vguimatsurface.dll');
- while(VGuiBase None):
- os.system('cls');
- VGuiBase = GetModuleBase(ProcID,'vguimatsurface.dll');
- ProcHandle = OpenProcess(0x1FFFFF,0, ProcID);
- while(ProcHandle None):
- os.system('cls');
- ProcHandle = OpenProcess(0x1FFFFF,0, ProcID);
- ProcHWND = FindWindow('Valve001',0);
- while(ProcHWND None):
- os.system('cls');
- ProcHWND = FindWindow('Valve001',0);
- onGroundAddr = ClientBase+0x5759A8;
- EscAddr = VGuiBase+0x130020;
- os.system('cls');
- print'Proccess ID:',ProcID,'nEngine.dll Module Base:',EngineBase,'nClient.dll Module Base:',ClientBase,'nProccess Handler:',ProcHandle,'nCS:S Window ID:',ProcHWND,'n';
- print'nPython bunnyhop script by HaloShadoW - v3 by 0f1r and Shavit.nnChanges:nBetter jump delay.nWon't hop when typing in console.nJump on ladders.nJump on/in water.nSupport for restarting the game.nnHow to use?nType 'bind space '+jump 32; -jump 32'' in your in-game console press ENTER.nType 'bind f7 '+jump 32; -jump 32'' in your console press ENTER.nType 'bind f8 '+jump'' in your console press ENTER.';
- onGround = c_ulong();
- inWater = c_ulong();
- whileTrue:
- if(GetAsyncKeyState(32) & 0x80000000):
- ReadProcessMemory(ProcHandle, c_void_p(EscAddr), byref(EscOn),4, byref(bytesRead));
- ReadProcessMemory(ProcHandle, c_void_p(InWaterAddr), byref(inWater),4, byref(bytesRead));
- ReadProcessMemory(ProcHandle,c_void_p(onGroundAddr),byref(onGround),4,byref(bytesRead));
- keybd_event(0x76,0x41,0,0);
- elif(not inWater.value0):
- sleep(.00171);
- os.system('cls');
- ProcID = GetPIDByName('hl2.exe');
- while(ProcID None):
- os.system('cls');
- ProcID = GetPIDByName('hl2.exe');
- EngineBase = GetModuleBase(ProcID,'engine.dll');
- while(EngineBase None):
- os.system('cls');
- EngineBase = GetModuleBase(ProcID,'engine.dll');
- ClientBase = GetModuleBase(ProcID,'client.dll');
- while(ClientBase None):
- os.system('cls');
- ClientBase = GetModuleBase(ProcID,'client.dll');
- VGuiBase = GetModuleBase(ProcID,'vguimatsurface.dll');
- while(VGuiBase None):
- os.system('cls');
- VGuiBase = GetModuleBase(ProcID,'vguimatsurface.dll');
- ProcHandle = OpenProcess(0x1FFFFF,0, ProcID);
- while(ProcHandle None):
- os.system('cls');
- ProcHandle = OpenProcess(0x1FFFFF,0, ProcID);
- ProcHWND = FindWindow('Valve001',0);
- while(ProcHWND None):
- os.system('cls');
- ProcHWND = FindWindow('Valve001',0);
- onGroundAddr = ClientBase+0x5759A8;
- EscAddr = VGuiBase+0x130020;
- os.system('cls');
- print'Proccess ID:',ProcID,'nEngine.dll Module Base:',EngineBase,'nClient.dll Module Base:',ClientBase,'nProccess Handler:',ProcHandle,'nCS:S Window ID:',ProcHWND,'n';
- print'nPython bunnyhop script by HaloShadoW - v3 by 0f1r and Shavit.nnChanges:nBetter jump delay.nWon't hop when typing in console.nJump on laddersnSupport for restarting the game.nnHow to use?nType 'bind space '+jump 32; -jump 32'' in your in-game console press ENTER.nType 'bind f7 '+jump 32; -jump 32'' in your console press ENTER.';
RAW Paste Data
Kategorie: Counter-Strike: SourceEntwickler: puf
Beschreibung:
Css Bhop Script For Mac Download
VAC Detection StatusUndetected
LHOP.exe:
BHOP Script
ReHashMe.exe:
Adds extra bytes to the end of LHOP.exe to change hash
F1 = Enable BHOPPING
F3 = Panic attack
Hold Spacebar to start BHOPPING
[How to use]
1. Read README.txt (Just read it please)
2. Open up ReHashMe.exe
Css Bhop Script For Mac Windows 10
3. Start Counter-Strike Source4. Join a server
5. Open up LHOP.exe
6. Wait for the text to stop changing
7. Press F1 to enable BHOPPING
8. Press and hold your spacebar to start BHOPPING
9. Enjoy!
Supported OS's
- Windows 7 32/64 bit
- Windows Vista 32/64 bit
- Windows XP 32/64 bit
Screenshots:
Download:
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