As of 8/3/19 this guide isn't the way to install the 3 expansion packs. I had followed this guide and it used to infact work. An update of retropie script and then subsequent update of all installed packages that I had done, changed where the grp go. So now all you need to do is put nwinter.grp, dukedc.grp, and vacation.grp in the duke3d folder you create and then install eduke32 as described. You may need to make the .sh files described below for each duke3d expansion pack but maybe not. Same with the emulators.cfg and eduke32.cfg files in the configs/ports/duke3d folders. I dont know as mine were already created using this guide before the devs changed how the duke3d install works.
EDuke32 is an ongoing open source project and popular source port of Duke Nukem 3D. It was created by past and present employees of 3D Realms and Voidpoint, though it is not affiliated with either company. EDuke32 offers a convenient way to play Duke Nukem 3D and its expansion packs on modern computers, with numerous features and enhancements not found in the base game. In addition, it is so. Eduke32 For Mac. No upcoming events. Hey, I'm trying to get Eduke32 to work with the Mac version of Duke Nukem 3D. Can anyone tell me how I can extract the Duke3d.grp file? I can't find it within the DN3D package. Thank you for the help! EDuke32 also comes bundled with Mapster32, the level editor of choice for anybody making Duke3D maps these days. The High Resolution Pack homepage is the place to go for the latest texture/model pack released by the Duke community, an ongoing project to bring Duke3D at least part way into the new century. The HRP is compatible with the latest. I forgot their names, but over at the PPC MacRumors forums, there were threads dedicated to compiling info and download links for every final version of every program made, one thread per major Mac OS X release (Cheetah, Puma, Jaguar, Panther, Tiger and Leopard).
NAM however will run and continue to run everytime you start it up but it changes the eduke32.cfg file located in .etc/eduke32 on its own and breaks duke3d and all expansion packs till you manually modify eduke32.cfg selectedgrp field back to duke3d.grp. I've tried multiple times and nam breaks duke 3d and any expansion packs every single time. To avoid this change the permissions on the eduke3d.cfg file so no one can change it. And then you can run duke 3d the expansion packs and nam without anything breaking or having to modify anything after running nam.
I also had to modify the screen res from 1024 x 768 (iirc) in eduke32.cfg to make the screen visible if anyone else is having issues with a blurred screen smashed at the top of the monitor or tv.
Duke Nukem 3D is a First Person Shooter game developed by 3D Realms in 1996.
Port: Eduke32
Basic Installation
The shareware port can be installed under RetroPie setup. Go to Manage packages > Manage optional packages and select eduke32. You can install from binary or from source.
ROMs
Shareware versions of duke3d.grp and duke.rts are provided via symlinks in
The shareware files are physically located in a different directory, but if you just replace the links in the folder above with your full version game data, it should work.
Installing Duke Nukem 3D Official Addons 'Nuclear Winter', 'Duke It Out in DC' and 'Duke Caribbean: Life's a Beach'
Automated installation
Since September 2019, the EDuke32 port installation can automatically setup launching entries for the official addons and the NAM mod. To use this method, copy each addon files to ports/duke32/addons/<addon_name>
.
Addon | Mod .grp file | Location |
---|---|---|
Duke It Out in DC | dukedc.grp | /home/pi/RetroPie/roms/ports/duke3d/addons/dc |
Nuclear Winter | nw.grp | /home/pi/RetroPie/roms/ports/duke3d/addons/nw |
Duke Caribbean: Life's a Beach | vacation.grp | /home/pi/RetroPie/roms/ports/duke3d/addons/vacation |
NAM | nam.grp * | /home/pi/RetroPie/roms/ports/duke3d/addons/nam |
NAM
requires copying theGAME.CON
file and renaming it toNAM.CON
, in addition to the main.grp
file.
After copying the files, install the eduke32
package and addons launching entries will be added to the Ports system. As with all new games, EmulationStation must be restarted after the installation/re-installation for the new addon entries be picked up and displayed.
Manual installation
The files tested for this method came from the Megaton Edition on Steam on Windows and these instructions assume that you'll be modifying files on your RetroPie instance via the Samba network share from your Windows PC. If you have a different version of the game or a different method of modifying files on your RetroPie instance then you should be able to interpret these instructions for the game version and method you have.
Install full Duke Nukem 3D Megaton Edition as already documented on this page.
Copy the three folders in
C:Program Files (x86)SteamsteamappscommonDuke Nukem 3Dgamerootaddons
from your PC to yourRETROPIEromsportsduke3d
folder. This means you will havenw
,dc
andvacation
subfolders.In
RETROPIEconfigsports
, make three copies of theRETROPIEconfigsportsduke3d
folder, renaming them to,duke3d-nw
,duke3d-dc
andduke3d-vacation
.In each of the three folders, edit
eduke32.cfg
so thatSelectedGRP = 'nwinter.grp'
,'dukedc.grp'
and'vacation.grp'
respectively, instead of plain'duke3d.grp'
Change any other settings you want for these addons, like maybe some Christmas-themed taunts for Nuclear Winter or some political taunts for Duke It Out in DC.RETROPIEconfigsportsduke3demulators.cfg
in the duke3d config folder normally looks like this:
ChangeRETROPIEconfigsportsduke3d-nwemulators.cfg
to look like this:
(Note the -x nw/nwinter.con
. You need that.)
Change RETROPIEconfigsportsduke3d-dcemulators.cfg
to look like this:
Change RETROPIEconfigsportsduke3d-vacationemulators.cfg
to look like this:
- In
RETROPIEromsports
make three copies ofDuke Nukem 3D.sh
.
Name the first one Duke Nukem 3D - Nuclear Winter.sh
and it should say:
Name the second one Duke Nukem 3D - Duke It Out In DC.sh
and it should say:
Name the third one Duke Nukem 3D - Lifes a Beach.sh
and it should say:
Installing NAM
The files tested for this method came from NAM on Steam on Windows and these instructions assume that you'll be modifying files on your RetroPie instance via the Samba network share from your Windows PC. If you have a different version of the game or a different method of modifying files on your RetroPie instance then you should be able to interpret these instructions for the game version and method you have.
Copy
GAME.CON
,NAM.GRP
andNAM.RTS
to a new folder you make calledRETROPIEromsportsduke3dnam
. The Windows Steam version of NAM has these files located inC:Program Files (x86)SteamsteamappscommonNamNAM
.Rename
GAME.CON
toNAM.CON
.In
RETROPIEconfigsports
, make a copy of theRETROPIEconfigsportsduke3d
folder, renaming itnam
.Edit
RETROPIEconfigsportsnameduke32.cfg
so thatSelectedGRP = 'NAM.GRP'
and choose some taunts about giving free helicopter rides to Commies.Edit
RETROPIEconfigsportsnamemulators.cfg
to look like this:
- Add a file
RETROPIEromsportsNAM.sh
, which should contain:
Controls:
Key | Action |
---|---|
W or NUMPAD 8 | Move Forward |
S or NUMPAD 2 | Move Backward |
Left or NUMPAD 4 | Turn Left |
Right or NUMPAD 6 | Turn Right |
ALT | Strafe |
Right CTRL or Left Click | Fire |
E | Open/Use |
Shift | Run |
Caps Lock | Autorun |
Space or / | Jump |
Left CTRL | Crouch |
PGUP or NUMPAD 9 | Look Up |
PGDN or NUMPAD 3 | Look Down |
INS or NUMPAD 0 | Look Left |
DEL or NUMPAD . | Look Right |
A | Strafe Left |
D | Strafe Right |
HOME or NUMPAD 7 | Aim Up |
END or NUMPAD 1 | Aim Down |
0-9 | Weapons |
Enter | Inventory |
[ | Inventory Left |
] | Inventory Right |
H | Holo Duke |
J | Jetpack |
N | Nightvision |
M | Medkit |
Backspace | Turnaround |
T | Send Message |
Tab | Map |
- | Shrink Screen |
+ | Enlarge Screen |
5 | Center View |
Scroll Lock | Holster Weapon |
Y | Show Opponents Weapon |
F | Map Follow Mode |
K | See Co-op View |
U | Mouse Aiming |
I | Toggle Crosshair |
R | Steroids |
Q | Quick Kick |
' | Next Weapon |
: | Previous Weapon |
` | Show Console |
F1 | Help |
F2 | Save |
F3 | Load |
F4 | Sound/Music |
F5 | Change Music |
F6 | Quicksave |
F7 | Chase View |
F8 | Messages |
F9 | Quickload |
F10 | Quit |
F11 | Brightness |
F12 | Save PCX |
ESC | Menu |
If you start EDuke32 and it is not recognizing your controller bring down the console and type:
in_joystick 1
Eduke32 For Mac Pro
For information on how to configure an XBox360 controller to work in eduke32, check out this forum post.
I see, though since additions don't detract from Tiger, the lack of core-image support etc. applies equally to Panther, as well. I also have never been unable to run something in Tiger due to lack of RAM, CPU usage or VRAM that I wouldn't have on Panther, since the two systems don't leave that different a footprint.
Nearly all games that require Tiger, from my experience, have run just fine on the mini, though it should be noted mine are the 1.5 GHz model, which also comes with twice the VRAM (64MB instead of 32MB). So maybe that could potentially be a point for the other minis. But since Tiger runs fine with no practical difference what Panther runs fine, I still don't see this as a point to Panther's defense, personally, even for the more modest minis.
Eduke32 For Mac Os
I, too, am a fan of pre-Tiger flavors (and I have near-zero interest for anything Intel Mac, including 10.6.8 Snow Leopard), so much that neither Tiger nor Leopard are my go-to systems on the minis: It is Mac OS 9.2.2, which, on top of having crazy software compatibility and system responsiveness, it has the lowest RAM, CPU usage & VRAM requirements, and all mini models have ATI GPUs compatible with hardware acceleration under it, using the latest 2005 drivers.
(In case I haven't mentioned it to you yet in some other post, you can download Mac OS 9.2.2 for the G4 minis from the MacOS9Lives forums.)